SUBMITTED BY pimpjoe_esb
January 10, 2006 — The first thing you notice is that there is nothing to notice. You're in the middle of a quiet Los Angeles suburb, on the edge of a residential neighborhood, staring at a nondescript, one-story brick building with no exterior signs whatsoever. Walking inside, the nearby sounds of school children at recess recede, overtaken by drills, saws and occasional outbursts of brotherly laughter.
Werewolves are created here. And so are vampires, robots, aliens and dozens of other monsters who aspire to haunt your nightmares. When creature designer Patrick Tatopoulos recently finished his work on this month's "Underworld: Evolution," however, he imparted that his experience was less a nightmare and more like a dream one that had finally come true.
Click the link below to continue MTV's visit to the Underworld: Evolution set. |